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I would have loved the ability to zoom or scale the dice box window so my friends could. Users can now create, edit, and reference everything, unlike in MapTool. While I DO love Maptools for its battle-mat token handling. Just try it It's not unthinkable to get an explosion sequence like 4 + 4 + 3 after about a dozen tries. This refers to the tables found in MapTool, where images, and roll results are stored, which can be referenced like a data table, or used as dice rolls.
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The humble d4 is very prone to explosions. The rolled values are summed, so you have a small chance of getting very high results. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Or well, I could get a gaming group that fucking trusts me. Exploding dice are fun The traditional exploding die is rolled again whenever its highest value is rolled. Dice Box - Steampunk - RPG, Dungeons and Dragons, D&D, DnD, Pathfinder, Table Top Role Playing and Gaming Accessories by Eldritch Arts. Roll20 uses cookies to improve your experience on our site. I thought about some kind of a time-based hash system, where the players can get a hash when the roll is made, and when they want to verify DM's rolls, the DM gives them the log (with some random characters on the beginning to avoid easy bruteforcing), and when the hash of the log and the hash they got in the beginning is the same, the DM didn't cheat. This of course happens even while playing live, but over the internet, it happens even more often. Obviously, you don't want the player to know that, but I've been not once accused of "cheating" and skewing the rolls in some player's favor. These are D2 (two-sided LaPlace coin) D4 (tetrahedron, four sides) D6 (hexahedron, six sides, normal game die) D8 (octahedron, eight sides) D12 (dodecahedron, twelve sides) D20 (icosahedron, twenty sides) The project is separated into two parts: aRPGDS and jRPGDS.
#Maptool dicebox exploding dice simulator
Sort of related, how do you solve the problem that players shouldn't see the DM's rolls, but they want to be sure the DM is not "cheating"?įor example, when a thief hides in shadows, DM rolls for him, and tells him whether he succeeded or not, but the twist is that he might roll such a low number the thief thinks he hid properly, but he didn't. The RPG Dice Simulator (RPGDS) is a tiny java application that simulates all common RPG dice.